1981–1983 · Williams & Taito
Barracora
Known for B-A-RR, ACORA, Back saucer and Bumper saucer. Flat blue-to-teal vertical gradient sky, rows of stylised rounded conifer trees in teal and dark green along the bottom edge and black ground band at the very bottom with painted grass strokes.
- Years
- 1981–1983
- Maker
- Williams & Taito
- Type
- Solid state
- Display
- Alphanumeric
- Players
- 4
Known for
- Target
B-A-RR
- Target
ACORA
- saucer
Back saucer
- saucer
Bumper saucer
- Toy
Target tower
- loop
Scores Target Bonus
- Multiball
2-ball multiball
- Multiball
3-ball multiball
2 games under this title
On the playfield
Toy 1
- Target tower
Orbit 1
- Scores Target Bonus loop
Holes 2
- Back saucer saucer
- Bumper saucer saucer
Targets 3
- B-A-RR
- ACORA
- Center standup targets
Lanes 3
- 1-2-3
- 4-5-6
- Spinner lane
Lights 1
- Green inserts inserts
On the backglass
Who and what
- woman One enormous central female head, shoulders barely visible, green-gold skin, glowing blue irises with heavy cobalt eye shadow, arched brows, glossy red lips showing teeth in a broad smile; crown of fanned gold spines; hands with long fingers clasped under the chin
- creature Two symmetrical hinged arthropod jaws at the temples, orange-gold with pink and white fangs, each with a single green eye with a vertical slit pupil
- creature Two large orange-gold segmented tusks curving in from the left and right edges to form an enclosing circle
- creature Green segmented arms with black ball joints stretching horizontally across the face from both sides, ending in claws at the cheeks
- creature Dark orange crab-like pincers and spotted shell plates behind and below the face on both sides
Setting
- Flat blue-to-teal vertical gradient sky
- Rows of stylised rounded conifer trees in teal and dark green along the bottom edge
- Black ground band at the very bottom with painted grass strokes
Text on it
- BARRACORA
- GAME OVER
- Williams
- 4949
- 100
- TROLL PLAYER 1
- TROLL PLAYER 2
- TROLL MATCH
How it plays
-
Multiballs 2
- 2-ball multiball 2-ball
- 3-ball multiball 3-ball
-
Goals 2
- Collect Bonus
Other
- Pseudo-extra ball
-
Awards 1
- Bonus Ball
Made by
- Design
- Roger Sharpe
- Design
- Steve Epstein
- Design
- Barry Oursler
- Art
- Doug Watson
- Software & Sound
- Ed Suchocki
Reference
Linked terms
- ACORA also called ACORA bank
- Back saucer also called Upper saucer also called Top saucer also called Upper left saucer
- Bumper saucer also called Lower saucer also called Left saucer also called Lower left saucer
- Scores Target Bonus also called Target Bonus also called Horseshoe also called U-turn
- Center standup targets also called Center touch targets
- Spinner lane also called BARRACORA lane
- Pseudo-extra ball also called Lock
Playfield vision analysis
Written by a machine from the photos, so details may be off.
Playfield Standard
- yellow
- black
- red
- blue
Fingerprint: Barracora, gigantic snarling sea-devil face with blue eyes clawed muscular arms across lower-center, creature's spiky golden crest functioning as ramp geometry, four yellow pop-bumper caps clustered upper third under black ladder of scoring inserts reading 2X through 5X, cream scoring instruction cards flanking curved BARRACORA logo in red-yellow arched script over golden helmet shape, golden-yellow-black-red palette with airbrushed fantasy comic art heavy black keylines
A gigantic snarling sea-devil face with blue eyes and clawed muscular arms printed across the whole lower-centre of the playfield, with the creature's spiky golden crest doubled as the ramp geometry. Four yellow pop-bumper caps clustered in the upper third under a black ladder of scoring inserts reading 2X through 5X. Cream paper scoring and instruction cards slotted either side of a curving logo that spells BARRACORA in red-and-yellow arched script over a golden helmet shape.
Setting
- Dark black void behind the central creature face
- Spiked golden crest forming a mountain-like peak at centre
- Rainbow-striped insert lanes at the left and right edges
Symbols
- Multiplier circles 2x 3x 4x 5x
- Spinning ball targets
- Score digits 1 through 9 in a row
- Circular gold bumper caps with blue star motifs
- Ball-in-cup hole outlines
Notable shapes
- Giant crowned monster face dominating the lower half
- Spiked triangular crest that also functions as ramp artwork
- Column of round multiplier inserts reading 2x 3x 4x 5x down the centre
- Row of nine numbered inserts 1-9 in a curve
- Two teardrop ball-return holes flanking the flippers
- Colourful two-tone plastic ball guides and lane guides on both side rails
Art motifs
- Airbrushed fantasy monster
- Spiked gold crown motif
- Rainbow gradient lane stripes
- Crimson zigzag lightning-bolt stripes on the apron cards
Themes
- Sea monster
- Fantasy
- Sci-fi
- Underwater adventure
Title on it
- Barracora
Text on it
- BARRACORA
- Williams
- ELECTRONICS INC.
- INSTRUCTIONS
- FOR AMUSEMENT ONLY
- 1 TO 4 PLAYERS
- 1,200,000 SCORES 1 CREDIT
- 2,500,000 SCORES 1 CREDIT
- BONUS BALL AWARDED TO PLAYER WITH BEST SCORE WHEN 2 OR MORE PLAY
- 1 PLAY
- 25c
- 3 BALLS PER GAME
- SUPER
- SPECIAL
- MULTI
- Flipper
- LANE CHANGE
- 5000 ADV
- BARRACODA
- Bonus X
- Top Lanes
- Target Bonus
- Multi-Bonus
- Extra Ball
- Completing B.A.R.R. or A.G.O.R.A. target bank in sequence advances Bonus multiplier level
- Completing both upper left/right side lanes scores special bonus
- Scoring 1-2-3 advances upper left upper right lane
- Scoring 4-5-6 advances upper right upper left lane
- 20,000, 40,000, 60,000, 80,000, 100,000 points
- Scoring 1-2-3-4-5-6 advances target lanes for scoring 1-2-3-4-5-6 loop lights
- Target Bonus resets when scored or with bonus loops lined up, resets when scored twice
- Multi-Bonus: Score up to A-G-O-R-A target bank score when ball loops back for 2 or 3 Multi-Ball play
- Hold fire for 3 ball chance
- Making upper right Ball's-Eye target when 10 awards Extra Ball, Bonus Ball, or 100,000 points
- Special awards
- 1 CREDIT
- BAR
| Kind | Description |
|---|---|
| Monster | One enormous central sea-devil face, golden-yellow skin, wide blue eyes under heavy brows, snarling mouth with white fangs, spiky dorsal crest; printed flat across the lower-centre of the playfield |
| Creature | Two muscular clawed arms entering from the left and right mid-playfield, yellow-orange with three splayed talons each, posed as if gripping the playfield edges |
| Creature | A green humanoid alien head with large almond eyes and dark swept-back hair, painted on the upper-right area beside the target lane |
| Other | A ship or galleon motif with striped sail and red-and-white pennants in the upper-right corner artwork |
Illuminated wooden pinball playfield with a huge grotesque sea-monster face as the central art: a golden-yellow clawed creature with bulging blue eyes, heavy brow ridges, fangs in a grimacing mouth, and two muscular forearms with splayed claws reaching in from the left and right edges. The creature's spiky crest forms the ramp structures over the upper playfield. Four yellow pop-bumper caps and a yellow-gold spinner cap sit in a tight arc up top, with red-glowing bumper inserts and a row of rectangular score reels above them. Down the middle runs a black ladder marked 2X, 3X, 4X, 5X (circular yellow-ringed inserts) flanked by three blue-glowing arrow lamps, above a fan of gold spikes radiating over the face. Across the middle-lower area the word SUPER is spelled out in spaced white letters beside a green insert, with four round yellow-ringed inserts reading 2X, 3X, 4X, 5X. Two yellow flippers with red rubber and two slingshots sit above a black apron. Two cream card holders flank the centre: a scoring card on the left and an INSTRUCTIONS card on the right. Dominant colours are golden yellow, black, red and blue; the style is airbrushed fantasy comic art with heavy black keylines and neon-lit inserts.
Backglass vision analysis
Written by a machine from the photos, so details may be off.
Backglass Standard
- violet-blue
- gold-yellow
- green
- black
Fingerprint: Enormous green-skinned woman's head dead-centre with glowing electric-blue irises, two hinged arthropod jaws at temples with fangs and green eyes, orange-gold curved tusks encircling face, segmented tentacles with clawed hands, BARRACORA title, backlit glass panel, blue LED score displays
The single colossal alien or sea-creature woman's face, green-skinned with glowing blue eyes and bright red lips, grinning straight at the viewer while being framed and gripped by crab-and-scorpion limbs. Two hinged fanged jaws with green slit-pupil eyes sit open on either side of her forehead like a crown. A pair of huge orange segmented tusks curve inward from the edges to form a near-circle around her face. Six separate blue LED score windows are painted into the artwork rather than held in one display panel.
Setting
- Flat blue-to-teal vertical gradient sky
- Rows of stylised rounded conifer trees in teal and dark green along the bottom edge
- Black ground band at the very bottom with painted grass strokes
Symbols
- Stylised pine trees
- Grass tufts
- Seven-segment led digits
- Eyeball and fanged jaw motifs
- Circular ornamental bead patterns on the tentacles
Lettering
- Very large condensed serif capitals, violet-blue vertical gradient with yellow-gold inner highlights, heavy white keyline and thick black drop shadow; maker name below in green cursive script preceded by a white circle logo
Themes
- Underwater fantasy
- Sea monster
- Giantess face
- Crustacean
- Sci-fi monster
- Arcade horror-fantasy
Title on it
- Barracora
Text on it
- BARRACORA
- GAME OVER
- Williams
- 4949
- 100
- TROLL PLAYER 1
- TROLL PLAYER 2
- TROLL MATCH
| Kind | Description |
|---|---|
| Woman | One enormous central female head, shoulders barely visible, green-gold skin, glowing blue irises with heavy cobalt eye shadow, arched brows, glossy red lips showing teeth in a broad smile; crown of fanned gold spines; hands with long fingers clasped under the chin |
| Creature | Two symmetrical hinged arthropod jaws at the temples, orange-gold with pink and white fangs, each with a single green eye with a vertical slit pupil |
| Creature | Two large orange-gold segmented tusks curving in from the left and right edges to form an enclosing circle |
| Creature | Green segmented arms with black ball joints stretching horizontally across the face from both sides, ending in claws at the cheeks |
| Creature | Dark orange crab-like pincers and spotted shell plates behind and below the face on both sides |
A backlit glass panel dominated by a single enormous fantasy female head dead-centre, framed by a symmetrical wreath of segmented, insectile gold-and-green tentacles. The face is pale green-tinted with heavy blue eye shadow, glowing electric-blue irises, thin arched brows and glossy red lips, smiling with teeth showing. Around her crown sit two open hinged jaws of a crustacean-like creature, one at each temple, each lined with pointed white fangs and bearing a single green eye with a black slit pupil; above them a ribbed gold crest of fanned spines. Long orange tusks curve inward from the left and right edges, and two green arms with black ball-tipped joints stretch horizontally like bars, ending in claw hands pressed against the side of the head. Blue-and-teal gradient sky behind, with rows of small stylised pine trees and dark green hills along the bottom. Six blue-lit seven-segment score displays are set into the artwork: two up top, two on the right, two small ones at lower left. The title fills the top third in big violet-blue gradient serif capitals with white and black outlines.
Backglass Standard
- gold
- blue
- orange
- black
Fingerprint: BARRACORA: colossal glowing gold female face staring forward with cyan eyes; flanked by mirrored serpent-dragon heads with bared fangs and bulging eyes; curling gold ram's horns coiling around outer edges; five orange seven-segment windows against deep blue sky
The single most memorable element is the giant gold female face with luminous cyan-blue eyes staring dead centre, its head crowned by a fanned, ribbed golden headdress that fills the top third of the glass. Two mirrored red-and-gold serpent-dragon heads with bared fangs and bulging eyes flank her like a mask. Curling, segmented gold ram's horns coil symmetrically around the outer edges of the composition. Five orange seven-segment score readouts glow against a deep navy blue sky above a range of pale conical mountains.
Setting
- Deep navy blue sky
- Range of pale blue conical mountains along the bottom horizon
- Dark blue water or plain between the mountains and the foreground
Symbols
- Five rectangular black score windows
- Orange seven-segment led digits
- Pale conical mountain peaks
- Circular eye motifs in the serpent brows
- Glowing blue eye irises
Lettering
- Large arched capital serif title in dark blue with a lighter blue top-face gradient and a black outline, spanning almost the full width across the top; small stacked blue capital sans-serif labels at the top corners; orange seven-segment numerals in black boxes.
Themes
- Biomechanical
- Serpent
- Mystical warrior
- Underwater
- Sea monster
- Glowing gold portrait
Title on it
- Barracora
Text on it
- BARRACORA
- TWO
- PLAYER SCORE
- FOUR
- PLAYER
- 9,999,999
- 00
- MATCH
- Ball In
| Kind | Description |
|---|---|
| Woman | One enormous front-facing female head and upper bust, symmetrical, filling the centre. skin shaded gold and tan with pale blue-white highlight across the forehead, nose and cheeks. large almond eyes with bright cyan-blue irises and heavy cobalt eye-shadow, thin arched brows, straight nose, closed smiling lips. hands folded beneath the chin at the bottom centre. she wears an enormous fanned headdress of ribbed, segmented gold tendrils rising from the top of her head. |
| Creature | Two mirrored serpent or dragon heads, one on each side of the woman's face, turned inward and slightly forward. red-edged mouths opened to show rows of pointed white fangs, gold scaled snouts, bulging round eyes with yellow surrounds and black pupils, ridged brow plates, and a long tapering body coiling down and inward around the composition. |
| Creature | Two large curling horns at the lower left and lower right, gold with black banding, segmented and tapering, curling inward like ram's horns around the woman's folded hands. |
Illuminated backglass dominated by a single huge symmetrical portrait: a woman's face rendered in glowing gold, tan and pale blue, staring straight out with bright cyan-blue irises and heavy blue eye-shadow, her chin resting on folded hands at the bottom centre. Framing her head on both sides are two mirrored monstrous serpent-dragon heads, red-rimmed with gold jaws, bared white fangs, round yellow-and-white eyes and ridged brows. A massive segmented gold headdress or crown of tentacle-like ridges rises from the top of her head to the top edge, flanked by curling gold-and-black horns that curl outward like ram's horns at the lower left and right. Five rectangular score windows glow with orange seven-segment digits: 9,999,999 at upper left and upper right, and 9,999,999 stacked twice down the right side; two smaller windows at lower centre read 00 and 00. Small blue lettering at upper left reads 'TWO' over 'PLAYER SCORE', and at upper right 'FOUR' over 'PLAYER'. The background is deep navy blue with a landscape of pale blue conical mountains along the bottom horizon. Dominant colours are gold, deep blue, orange and black.