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Dungeons & Dragons backglass

Also known as D&D

1987 · Bally

Dungeons & Dragons

Known for Teleport, Dragon's Lairs, Dungeon Level ramp and Bell Tower. Cave interior, cracked stone flagstone floor and grey stone-block border wall.

Year
1987
Maker
Bally
Type
Solid state
Display
Alphanumeric
Players
4

Known for

  • Lane

    Teleport

  • saucer

    Dragon's Lairs

  • Ramp

    Dungeon Level ramp

  • Ramp

    Bell Tower

  • Lane

    Magic Save

  • Multiball

    Three-ball Multiball

  • Goal

    Mystical Million

On the playfield

  • blue
  • orange
  • yellow
  • black
Dungeons & Dragons playfield
Spotted in this photo
  • 2 flippers
  • 2 slingshots

Full vision analysis

Ramps 3

  • Dungeon Level ramp
  • Bell Tower
  • Skill shot ramp

Hole 1

  • Dragon's Lairs saucer

Targets 4

  • Sword targets
  • Dust targets
  • Shield targets
  • Tower targets

Lanes 4

  • Teleport
  • Upper-left Million lane
  • Restore All Weapons
  • Magic Save

Flipper 1

  • Upper flipper extra flipper

Post or gate 1

  • Rear gate gate

Backbox 1

  • Bonus flame backglass toy

On the backglass

  • orange
  • blue-grey
  • gold
  • black
Dungeons & Dragons backglass

Full vision analysis

Who and what

  • monster One huge dragon, orange-red with a scaly serpentine body, four limbs with long white claws, a horned head with an amber eye, open fanged jaws, and a spiky frilled mane
  • man One bearded warrior seen from behind in a horned metal helmet, chainmail shirt, fur-trimmed kilt and boots, legs braced wide, holding a sword up to the dragon's throat and a round gold-ringed shield

Setting

  • Cave interior
  • Cracked stone flagstone floor
  • Grey stone-block border wall

Text on it

  • DUNGEONS
  • DRAGONS
  • &
  • Bally
  • MIDWAY
  • BEAT
  • 99
  • FOR
  • LAYS
  • ALL RIGHTS RESERVED
  • BALLY MFG. CO.
  • TM of STB., INC.
  • STB., INC.
  • ELMORE

How it plays

  1. Multiballs 2

    • Two-ball Multiball 2-ball
    • Three-ball Multiball 3-ball
  2. Goals 1

    • Mystical Million
  3. Awards 4

    • Auto Save
    • 2X Flame
    • 3X Flame
    • SUMMON HELP

Made by

Design
Ward Pemberton
Art
Pat McMahon
Art
Larry Elmore

The cast

  • Dungeons and Dragons

Reference

Linked terms
  • Teleport also called Teleport target also called Teleport capture
  • Dragon's Lairs also called Lair
  • Dungeon Level ramp also called Left side ramp
  • Bell Tower also called right ramp
  • Sword targets also called Restore Sword
  • Dust targets also called Restore Dust
  • Upper-left Million lane also called upper-left inclined lane
  • Bonus flame also called Flame also called Dragon's flame
  • Mystical Million also called Million also called Bell Tower Million also called Collect Million
Playfield vision analysis

Written by a machine from the photos, so details may be off.

Dungeons & Dragons playfield

Playfield

  • blue
  • orange
  • yellow
  • black

Fingerprint: Dungeons & Dragons: column of orange-yellow dragon fire running vertically down playfield center from dragon jaws to explosion. Grinning winged dragon head with white hair and gaping mouth in comic style. Pale ghost woman partly dissolved in fire at lower center. Mirrored bearded wizard portraits in oval medallions left and right mid-field. Castle brick wall background, blue stone hues.

Distinctive

The single most memorable feature is a column of jagged orange-and-yellow dragon fire running vertically down the exact centre of the playfield, from the dragon's open jaws at upper centre to an explosion burst between the flippers. Second is the grinning dragon head itself, winged and horned, with white hair and a gaping mouth, painted in comic-book style. Third, the ghost-pale woman in the fire at lower centre, partly dissolved into the flames. Fourth, the symmetric pair of bearded wizard portraits in oval medallions left and right of mid-field. Fifth, the two cream instruction cards stapled to the blue apron with the script logo and DUNGEONS & DRAGONS logo flanking them.

Setting

  • Blue-grey stone brick castle wall
  • Fiery orange dragon flame column down centre
  • Cosmic starburst field at top
  • Brown wood grain outer rails

Symbols

  • Card-suit-shaped shield targets
  • Five-pointed stars and starbursts
  • Diamond and suit pips
  • Dragonscale motif on insert
  • Curved yellow go arrow
  • Brick masonry pattern
  • Pale dragon claw
  • Flame burst

Notable shapes

  • The vertical fire column splitting the playfield in half
  • Two mirrored oval wizard medallions
  • The diagonal winged dragon silhouette across the left half
  • A tilted blue banner panel on the left side
  • Curved yellow arrow pointing down the right side

Art motifs

  • Hand-inked comic outlines with halftone shading
  • Centre spine of fire dividing the field
  • Mirrored medallion portraits
  • Airbrushed flame gradients

Themes

  • Dragon
  • Fire and flame
  • Castle dungeon
  • Wizards and magic
  • Medieval fantasy
  • Occult seance
  • Role-playing game licence

Title on it

  • Dungeons & dragons

Text on it

  • MYSTICAL MELODE
  • DRAGON'S LAIR
  • DRAGONS LAIR
  • SKILL SHOT
  • EXTRA BULL
  • TIME BALL SAVE
  • DUNGEONS AND DRAGONS
  • GAME 1
  • INSTRUCTIONS
  • For Opening Skill Shot, Shoot Ball from Plunger to The Top Of The Left Orbit
  • Hit LIT Shield, Shoot It Out Targets to Extinguish Dragon's Flame
  • To Restore Flaming Shield, Shoot Or Duel Targets, Shoot Ball Into Flaming Blue, Not Yellow Scene
  • Collect Dragon's Flame Bonus By Entering The Dragon's Lair On The Left Of Right Side
  • Entering The Seance Lanes, When Flashing, Teleports Ball To Different Location
  • Bally
  • DUNGEONS & DRAGONS
  • INSTANT REPLAY
Pop bumpers
A cluster of three chrome-capped pop bumpers in the upper left quadrant
Drop targets
A bank of small standup targets on the right mid-field arranged as four card-suit shields (a lit shield set)
Ramps
A raised wire-form ramp curving across the upper right, a habitrail-style wire rail on the right edge, and a left orbit lane feeding the upper playfield
Slingshots
Two triangular slingshots below and outside the flippers
Upper playfield
Yes, with a starry blue night sky, three bumpers, two round dragon's lair targets and a raised ramp assembly
Apron and lower playfield
Blue apron with a large cursive logo at lower left, a dungeons & dragons logo at lower right, two large cream instruction cards with black bullet text, and a small qr-style card at far left reading instant replay
Who and what
Kind Description
Creature Large grinning dragon head at upper centre-left, winged and horned, white whiskered snout, mouth wide open spewing a column of orange-and-yellow flame straight down the centre of the playfield; body and claw extend down the left side in yellow and red flame colours
Other Ghost-pale woman in the fire at lower centre, bare-shouldered, arms raised, hair blending into the flames, semi-transparent as if rising out of the fire
Other Wizard or sorcerer figure with staff near the dragon's head at mid-left, painted in comic style
Man Bearded wizard bust portrait in an oval medallion at mid-left, wearing a hood and robe, banner and starbursts around the frame
Man Matching bearded wizard bust portrait in an oval medallion at mid-right, mirrored symmetrically against the left one
Creature Dark horned bat-like demon head with curled horns in a round medallion at upper centre, above the two dragon's lair targets
Full description

A wood-grain playfield shot at a slight angle, photographed under dim light so the colours read as saturated blue. The art is a comic-book fire-breathing dragon, head at centre-left, mouth wide open with orange flame erupting downward in a long jagged column of yellow-and-red fire that runs straight down the middle of the field into the lower play area and ends in an explosion burst near the flippers. A pale ghostly female figure is worked into the lower centre among the fire, and a wizard-like figure with a staff appears near the dragon's head. The background is a blue-grey stone brick wall, giving the whole field a castle-interior look. Two bearded wizard portraits in oval roundels sit symmetrically left and right of the mid-field, each framed by a banner and starbursts. Three chrome pop bumpers cluster in the upper left, wire-form ramps and a wire gate curl along the upper right, and two yellow flippers at the bottom flank a red round target marked EXTRA BULL. Lettering includes a MYSTICAL MELODE starburst at top centre, DRAGON'S LAIR panels, and two large cream instruction cards on the apron plus a script logo at lower left and a DUNGEONS & DRAGONS logo at lower right. The cabinet front with two red LED score displays and coin slots is visible below the playfield.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

Dungeons & Dragons backglass

Backglass

  • orange
  • blue-grey
  • gold
  • black

Fingerprint: dungeons & dragons, gigantic orange-red dragon horned fanged jaws upper two thirds, lone bearded warrior horned helmet chainmail kilt bracing sword throat dragon, round golden-rimmed shield body, cracked pale flagstones scattered gold coins, gold serif logo with red shading blue celtic-knot panel lower left, stone block border

Distinctive

A gigantic horned orange dragon, its jaws open and fanged directly above a small lone Viking warrior who holds a round gold-ringed shield and a sword to the monster's throat. The dramatic scale contrast between the tiny man and the huge beast is the signature image. The gold 'Dungeons & Dragons' logo sits on a blue Celtic-knot panel at lower left, with the ampersand as a big yellow-orange curl. The bottom border is carved stone blocks housing glowing orange LED windows.

Setting

  • Cave interior
  • Cracked stone flagstone floor
  • Grey stone-block border wall

Symbols

  • Sword
  • Round shield
  • Gold coins
  • Dragonscale
  • Celtic knotwork panel

Lettering

  • Gold serif display capitals with red inner shading and white drop shadow, plus a yellow script logo

Themes

  • Fantasy
  • Dragon
  • Viking warrior
  • Dungeon
  • Sword and shield

Title on it

  • Dungeons & dragons

Text on it

  • DUNGEONS
  • DRAGONS
  • &
  • Bally
  • MIDWAY
  • BEAT
  • 99
  • FOR
  • LAYS
  • ALL RIGHTS RESERVED
  • BALLY MFG. CO.
  • TM of STB., INC.
  • STB., INC.
  • ELMORE
Who and what
Kind Description
Monster One huge dragon, orange-red with a scaly serpentine body, four limbs with long white claws, a horned head with an amber eye, open fanged jaws, and a spiky frilled mane
Man One bearded warrior seen from behind in a horned metal helmet, chainmail shirt, fur-trimmed kilt and boots, legs braced wide, holding a sword up to the dragon's throat and a round gold-ringed shield
Full description

A rectangular backglass with a blue-grey moulded stone-block border framing a central painted scene of a cavern. A huge orange-red dragon fills the upper two thirds: a horned, lizard-like head with a bulging amber eye, open snarling jaws of white fangs, a mane of spiky orange frills, and a scaly serpentine body and clawed limbs reaching in from both sides. In the foreground a lone bearded warrior in a horned Viking helmet, chainmail, fur-trimmed kilt, bare legs and boots braces a sword against the dragon's throat while a round golden-rimmed shield with concentric rings is held across his body. The floor is cracked pale flagstones with scattered gold coins. Lower left carries the logo: a curly ampersand in yellow and orange beside 'Dungeons' over 'Dragons', in a gold serif display face with red shading and a white outline, set on a blue Celtic-knot panel. Top right is a yellow script 'Bally' with small 'MIDWAY' beneath. Along the bottom sit four dark rectangular display windows in the stone border, three lit with orange LED digits reading 'BEAT', '99', 'FOR' and 'LAYS'. The side borders are glossy blue-grey stonework reflecting room light and a striped reflection.