Launcher

Type to filter results. Use arrow keys to navigate, Enter to select.

You've reached the end of the results

1969 · Bally

Joust

Known for Bagatelle bonus area, Top saucer, White mushroom bumper and Zipper flippers. Black castle skyline silhouette, mustard-yellow castle wall with arrow-slit windows, dark blue water at the base of the castle, teal sky and pale green and brown battlement walls.

Year
1969
Maker
Bally
Type
Electro-mechanical
Display
Score reels
Players
2

Known for

  • chamber

    Bagatelle bonus area

  • saucer

    Top saucer

  • Bumper

    White mushroom bumper

  • Flipper

    Zipper flippers

On the playfield

  • turquoise
  • red
  • yellow
  • blue
Joust playfield
Spotted in this photo
  • 2 flippers
  • 3 pop bumpers
  • 2 slingshots

Full vision analysis

Holes 2

  • Bagatelle bonus area chamber
  • Top saucer saucer

Bumpers 4

  • White mushroom bumper
  • Left yellow mushroom bumper
  • Center red mushroom bumper
  • Right yellow mushroom bumper

Lanes 3

  • Rollover buttons rollovers
  • Gate rollover rollover
  • Left out lane

Flippers 2

  • Zipper flippers
  • Mini flippers

On the backglass

  • yellow
  • teal
  • magenta
  • brown
Joust backglass

Full vision analysis

Who and what

  • man Armoured knight in teal-blue plate armour with a plumed helm and orange face, upper centre-left, thrusting a long wooden lance horizontally to the right while holding a magenta shield with a yellow and purple cross pattern
  • man Second knight in blue-grey plate armour with a pink and magenta crest and orange face, centre, being struck and falling backwards off his mount, one gloved hand raised
  • animal Large golden-yellow horse head with a bright orange mane and pink cheek strap, lower left foreground, mouth open with teeth showing
  • animal Dark purple-magenta caparisoned horse body at far left, with a maroon saddle blanket
  • other Blond-haired figure in right profile at lower right, orange skin, teal doublet with puffed sleeves, holding a red-and-white striped shield bearing a small painted coat of arms and a vertical wooden lance
  • man Trumpeter in a blue tunic blowing a long gold trumpet, top of the right spectator frieze

Setting

  • Black castle skyline silhouette
  • Mustard-yellow castle wall with arrow-slit windows
  • Dark blue water at the base of the castle
  • Teal sky
  • Pale green and brown battlement walls

Text on it

  • loust
  • 1 OR 2 CAN PLAY
  • 5
  • 7
  • 9
  • 1st PLAYER
  • 17220
  • 2nd PLAYER
  • 00000
  • BALL IN PLAY
  • GAME OVER

How it plays

  1. Goals 2

    • Numbers 1 through 9

    Other

    • Same Player Shoots Again

Made by

Design
Ted Zale
Art
Christian Marche

Reference

Linked terms
  • Bagatelle bonus area also called Number chamber also called Upper chamber
  • Gate rollover also called White rollover
  • Numbers 1 through 9 also called Collecting numbers
Playfield vision analysis

Written by a machine from the photos, so details may be off.

Joust playfield

Playfield

  • turquoise
  • red
  • yellow
  • blue

Fingerprint: Medieval jousting with heraldic shield printed on playfield, numerals 1-9 ringed around shield, stylized blue horse head in barber-pole stripes under shield, three pop bumpers marked 10-10-100, 3x3 grid of numbered drop targets 1-9 upper right, chain-mailed knight and red-blue jester flanking field

Distinctive

The centrepiece is a large heraldic shield printed straight onto the playfield, with LIGHTING 7-8-9 SCORES in a yellow lozenge and the numerals 1 to 9 ringed around it, plus a bullseye of 1, 3, 5, 6, 7, 8 on the left inlane triangle. A stylised blue horse head in a chamfron mask, painted in black-and-blue barber-pole stripes, juts up from the lower centre directly under the shield. Three pop bumpers read 10, 10 and 100, and a 3x3 grid of drop targets numbered 1 through 9 fills the upper right. A medieval jousting party — a chain-mailed knight with a plumed helm and a red-and-blue jester holding a horn — flanks the field.

Setting

  • Medieval castle courtyard
  • Grey stone battlements and towers
  • Red ribbon banners

Symbols

  • Playing-card-suit shaped arrow
  • Heraldic shield
  • Gold castle rosettes
  • Brass hunting horn
  • Plumed helm
  • Lance
  • Starburst bumper faces
  • Numerals 1-9 in circles

Notable shapes

  • Giant printed heraldic shield with a scalloped red border
  • Striped horse-head arch over the lower centre
  • Curved chrome ball guide sweeping from the top right
  • Crenellated castle-wall inlays framing the upper field
  • Arrow/chevron shaped spinner lanes

Art motifs

  • Ribbon banners
  • Stone battlements
  • Medieval costumes
  • Trumpet fanfare

Themes

  • Medieval
  • Jousting
  • Castle
  • Heraldry
  • Knights and jesters
  • Chivalric

Text on it

  • GAME OVER
  • 1000
  • 1000 SCORES
  • 10
  • 100
  • OPENS TURTLE GATE
  • LIGHTING
  • LIGHTING 7-8-9 SCORES
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • LIGHTING 110 SCORES 3000
  • OPENS FLIPPER SPOTS
  • OPENS LOCKED DOOR
  • SAME PLAYER AGAIN
  • FREE BALL WHEN LIT
  • SHOOT AGAIN
  • TILT
  • ENDS BALL
  • 1 OR TILT CAN PLAY
  • 5 BALLS PER PLAYER
  • 1 PLAY 10c
  • 3 PLAYS 25c
  • MANUFACTURING CORP.
  • CHICAGO, ILLINOIS 60618
  • CHESTER BUTTON
Drop targets
One bank of 9 numbered drop targets in a 3x3 grid at the upper right, plus a 3-target set marked 1, 3, 5 on the right inlane
Ramps
A metal ball guide / habitrail arcs down the upper right into the castle wall area; a wire ramp lane runs along the left top
Slingshots
Two triangular slings above the flippers with printed star-burst artwork
Upper playfield
Raised castle turrets and a tunnel at top left, a gated lane at top right behind a plastic ramp
Apron and lower playfield
Chrome apron with a yellow card reading 1 or tilt can play on the left, a second yellow card reading 5 balls per player / 1 play 10c / 3 plays 25c on the right, a cursive logo and manufacturing corp. chicago, illinois 60618 between them, and a small tilt ends ball plate at the right
Who and what
Kind Description
Man Helmeted knight on the left of centre, chain-mail coif and sleeves, blue-grey great helm with a red, white and yellow feathered plume, holding a long vertical lance, facing right
Man Jester on the right of centre, red and blue parti-coloured fool's tunic with white collar, cap with two yellow bells, holding a brass horn, facing forward
Creature Large stylised horse head in profile at the lower centre, blue and black barber-pole striping, chamfron bridle with a yellow cheek plate, open mouth showing teeth
Man Small robed figure in blue and yellow with a hat at the top left beside the castle turret
Other Heraldic shield bearing nine numerals, drawn as a coat-of-arms crest
Full description

A photographed electronic pinball playfield seen through smoked glass, with a medieval jousting theme in a bright turquoise, red, yellow and blue palette. At the top a red ribbon banner reads GAME OVER in yellow block capitals, flanked by a three-turret castle on the left and a grey stone castle wall and tower on the right. Three round pop bumpers with white starburst faces and red rings are marked 10, 10 and 100. Down the upper right sits a blue 3x3 grid of drop targets numbered 1 to 9, each with a small white target lamp. The centre of the field is dominated by a large red, white and blue heraldic shield printed with LIGHTING 7-8-9 SCORES and the numbers 1 to 9 around a yellow centre, above LIGHTING 110 SCORES 3000. Below it a stylised blue-and-black striped horse head in a chamfron bridle faces right, with a brass hunting horn above. On the left a helmeted knight in chain mail and a plumed helm stands holding a lance; on the right a jester in a red and blue fool's costume with a jingling cap holds a horn, beside a small yellow castle-roof sign reading OPENS LOCKED DOOR. Two red-and-white rubber-tipped flippers sit above a chrome apron with black plastic lockdown bar; the cabinet front is blue with silver pinstriping.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

Joust backglass

Backglass

  • yellow
  • teal
  • magenta
  • brown

Fingerprint: Word loust enormous yellow blackletter gothic capitals with o shaped like a dominating upper left against black castle silhouette, full jousting collision lower half teal-armoured knight plumed helm drives lance into falling blue-grey knight beside huge golden horse head, two mechanical reel score windows stacked down right side separated by painted frieze three medieval spectators blowing trumpet

Distinctive

The word loust in enormous yellow blackletter gothic capitals, with the o shaped like an a, dominating the upper left against a black castle silhouette. A full jousting collision in the lower half: a teal-armoured knight with a plumed helm drives his lance into a falling blue-grey knight beside a huge golden horse head. Two mechanical reel score windows stacked down the right side, separated by a painted frieze of three medieval spectators blowing a trumpet. A magenta heraldic banner with a shield crest and two sea-green serpents beneath the lower score reels. Small 1 OR 2 CAN PLAY medallions and a script maker's logo in the top left corner.

Setting

  • Black castle skyline silhouette
  • Mustard-yellow castle wall with arrow-slit windows
  • Dark blue water at the base of the castle
  • Teal sky
  • Pale green and brown battlement walls

Symbols

  • Yellow fleurs-de-lis on shields
  • Heraldic shield crest with a bird
  • Two pale sea-green serpents flanking a banner
  • Blue and white harlequin diamond pattern
  • Playing-card style reel digit windows
  • Arrow-slit windows
  • Herringbone-patterned kite shield
  • Crested helmets with feather plumes
  • Castle battlements
  • Long wooden lances and a gold trumpet

Lettering

  • Main title in enormous yellow blackletter gothic capitals with white highlights on a dark navy plaque; player labels in rounded cream retro sans-serif capitals; a gold cursive script logo on a dark pennant at top left; cream capital ball in play and game over lettering

Themes

  • Medieval jousting
  • Knights in armour
  • Castle
  • Heraldry
  • Tournament

Title on it

  • Loust

Text on it

  • loust
  • 1 OR 2 CAN PLAY
  • 5
  • 7
  • 9
  • 1st PLAYER
  • 17220
  • 2nd PLAYER
  • 00000
  • BALL IN PLAY
  • GAME OVER
Who and what
Kind Description
Man Armoured knight in teal-blue plate armour with a plumed helm and orange face, upper centre-left, thrusting a long wooden lance horizontally to the right while holding a magenta shield with a yellow and purple cross pattern
Man Second knight in blue-grey plate armour with a pink and magenta crest and orange face, centre, being struck and falling backwards off his mount, one gloved hand raised
Animal Large golden-yellow horse head with a bright orange mane and pink cheek strap, lower left foreground, mouth open with teeth showing
Animal Dark purple-magenta caparisoned horse body at far left, with a maroon saddle blanket
Other Blond-haired figure in right profile at lower right, orange skin, teal doublet with puffed sleeves, holding a red-and-white striped shield bearing a small painted coat of arms and a vertical wooden lance
Man Trumpeter in a blue tunic blowing a long gold trumpet, top of the right spectator frieze
Woman Woman in a tall white and blue pointed headdress and pale gown, centre of the right spectator frieze
Man Man in a purple robe and red cap, right end of the spectator frieze
Creature Peeking guard with a pink-plumed helmet in the left arrow-slit window of the yellow castle wall, upper right
Full description

Flat-illustrated backglass for an electro-mechanical medieval jousting game. Upper left: a huge yellow gothic blackletter title lettered loust on a navy plaque with a black castle skyline behind, and a cursive script logo on a dark pennant beside pink circles reading 1 OR 2 over cream CAN PLAY. Right third: a mustard-yellow castle wall with three arrow-slit windows showing a peeking guard in a pink-plumed helmet, faint numerals 7 and 9, and a blue-and-white harlequin pattern. Below, two reel score displays, 1st PLAYER reading 17220 and 2nd PLAYER 00000, split by a frieze of three onlookers: a trumpeter in blue, a woman in a white pointed headdress, a man in a purple robe and red cap. Below them a magenta banner, shield crest flanked by two sea-green serpents. The lower two thirds is a joust: a knight in teal plate armour and plumed helm drives a lance rightward behind a magenta shield of yellow fleurs-de-lis, a second knight in blue-grey armour tumbling off a gold-maned yellow horse, and a blond figure in a teal doublet at right holding a red-and-white striped shield.

Joust backglass

Backglass

  • blue
  • yellow
  • orange
  • black

Fingerprint: Head-on jousting clash: pale blue armoured knight with huge white plume charging left while rearing white horse with orange mane dominates centre-right, two white mechanical score windows stacked into castle tower at right, yellow-green horse with comically open mouth beneath knight, blond page in blue kneeling bottom right, medieval tournament

Distinctive

The signature image is a head-on jousting clash: a pale blue armoured knight with a huge white plume charging from the left while a rearing white horse with an orange mane and a long diagonal lance dominates the centre-right. Set into the castle tower on the right are two white mechanical score windows stacked one above the other, each with a bold black 1st PLAYER / 2nd PLAYER label and a row of digit cards. A yellow-green horse with a comically open mouth is squeezed under the knight, and a blond page in blue kneels at the bottom right holding a red-and-white striped shield. The huge yellow Gothic title on a blue banner against a turquoise sky, with black cathedral spires silhouetted behind it, frames the whole top left.

Setting

  • Turquoise sky
  • Gothic cathedral and castle silhouettes
  • Tan stone castle tower with leaded windows
  • Tournament jousting lists

Symbols

  • Gold fleur-de-lis on a purple shield
  • Heraldic crest on the white horse's caparison
  • Red and white pennant flags
  • Crown motif above the 2nd player window
  • White swan-like scrollwork ornament
  • Battlement crenellations
  • Cardinal-style black spires

Lettering

  • Gothic blackletter title in yellow with dark outline on a blue banner; small sans-serif capitals in red, white and black elsewhere

Themes

  • Medieval tournament
  • Jousting
  • Knights in armour
  • Castle
  • Heraldry
  • Horses

Title on it

  • Joust

Text on it

  • Bally
  • 1 OR 2
  • CAN PLAY
  • Joust
  • 1st PLAYER
  • 2nd PLAYER
  • 0 5 5 3 1
  • 0 0 0 0 0
  • BALL IN PLAY
Who and what
Kind Description
Man Knight in pale blue plate armour with a large white horsehair plume, holding a long lance and a purple-and-gold fleur-de-lis shield, seated on a yellow-green horse
Animal Yellow-green horse at lower left with a wide open mouth, orange mane and bridle
Animal Large white horse rearing in the centre-right with an orange-red mane, yellow-trimmed red and gold caparison
Child Blond page or squire in a blue tunic kneeling at the bottom right, holding a red-and-white striped shield and looking upward
Man Helmeted head in a striped orange, red and yellow jester-like cap or standard in the middle of the melee
Animal Rearing orange horse at the lower left edge
Other Small figure in a blue cap looking out of an upper castle window on the right
Man Three small onlookers framed in the castle window below the score panel: one in blue, one in pale blue/white with a ruff, one in a dark red hood and robe
Full description

A landscape-format illustrated backglass in a flat 1970s airbrushed/comic style. The upper left third is sky-blue with a huge yellow Gothic blackletter title on a bright blue banner, a black square manufacturer logo panel above it, and a red-and-white roundel legend reading 1 OR 2 CAN PLAY. Black silhouettes of a gothic cathedral, spire and battlements run across the pale turquoise sky. The right third is a tan/orange castle tower with three narrow leaded windows; in an upper window a small figure in a blue cap peers out. Two white score windows are set into the tower wall, labelled 1st PLAYER and 2nd PLAYER in black block capitals, the top one showing the digits 0 5 5 3 1. The lower half is a chaotic joust: a knight in pale blue plate armour with a plumed helmet rides a yellow-green horse at the left, a large white horse with orange mane rears centre-right with a lance, and a blond youth in blue kneels at the lower right clutching a red-and-white striped shield. A rearing orange horse and a striped orange-and-yellow jester/standard fill the middle. A small red box reading BALL IN PLAY sits at the left edge.