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1980 · Williams

Scorpion

Known for Upper playfield, 1-2-3, Upper three-banks and Center five-bank. Star-speckled purple night sky, yellow-green jagged rock crags on left and right edges, choppy blue-and-yellow water across the lower third and airbrushed mountain silhouettes.

Year
1980
Maker
Williams
Type
Solid state
Display
Alphanumeric
Players
4

Known for

  • upper playfield

    Upper playfield

  • Target

    1-2-3

  • Drop target

    Upper three-banks

  • Drop target

    Center five-bank

  • saucer

    Left saucer

  • saucer

    Right saucer

On the playfield

  • red
  • blue
  • teal
  • yellow
  • orange
Scorpion playfield
Spotted in this photo
  • 2 flippers
  • 2 slingshots

Full vision analysis

Extra levels 2

  • Upper playfield upper playfield
  • Lower playfield lower playfield

Holes 2

  • Left saucer saucer
  • Right saucer saucer

Drop targets 2

  • Upper three-banks
  • Center five-bank

Target 1

  • 1-2-3

Lane 1

  • 4-5-6

Backbox 1

  • Ball in play window backglass toy

On the backglass

  • magenta-purple
  • green
  • red-orange
  • cream-white
Scorpion backglass

Full vision analysis

Who and what

  • creature Left dragon: huge lime-green scaly body, pale green finned spines along the back, glowing red-rimmed eye, jaws open showing white fangs and a long red forked tongue, one clawed foreleg raised, reared up on the left rock
  • creature Right dragon: larger green scaly dragon facing left, finned spine ridges, red-rimmed eye, open jaw with white teeth and red tongue, red-tipped claws, coiled tail curving to the right edge
  • vehicle White/cream speedboat in profile across the lower centre, twin exhausts at the stern throwing spray, black 'scorpion 3' lettering on the hull side, planing through blue and yellow water

Setting

  • Star-speckled purple night sky
  • Yellow-green jagged rock crags on left and right edges
  • Choppy blue-and-yellow water across the lower third
  • Airbrushed mountain silhouettes

Text on it

  • SCORPION
  • MULTI-BALL
  • HIGHEST SCORE
  • Williams
  • 1ST
  • 2ND
  • 3RD
  • 4TH
  • TIMER ON
  • ELECTRONICS INC
  • COPYRIGHT 1980
  • Scorpion 3
  • GAME OVER
  • MATCH
  • GAME
  • PLAYER
  • 2
  • 3
  • 4
  • Ball
  • 1
  • in play

How it plays

  1. Goals 1

    • Saucer Value
  2. Awards 1

    • Double Timer Bonus

Made by

Design
Barry Oursler
Art
Constantino Mitchell
Art
Tony Ramunni
Software & Sound
Larry DeMar

Reference

Linked terms
  • Lower playfield also called main playfield
  • 1-2-3 also called 1-2-3 targets and lanes
  • Upper three-banks also called Upper playfield drop targets
  • Center five-bank also called Lower drop targets also called center bank
  • Left saucer also called Left lock saucer
  • Right saucer also called Right lock saucer
  • Ball in play window also called Multiball timer
  • Saucer Value also called Build Saucer Value
Playfield vision analysis

Written by a machine from the photos, so details may be off.

Scorpion playfield

Playfield

  • red
  • blue
  • teal
  • yellow
  • orange

Fingerprint: Fire rescue, yellow-and-red ladder truck painted down center with extending aerial ladder, two triangular wireform ramps rising symmetrically, firefighter figure alongside truck, lime-green dragon silhouettes flanking coin door, rainbow-striped ramp rails, orange-yellow flame licks in upper corners

Distinctive

The playfield is unusually saturated with flame and rainbow motifs — long orange-and-yellow tongues of fire lick up both upper corners while a bright rainbow arc sweeps across the upper left lane, a combination that gives the whole board a burning-sky look. A yellow-and-red ladder truck with an extending aerial ladder is painted straight down the centre of the playfield with a firefighter figure alongside it. Two large triangular wireform ramps with rainbow-painted side rails rise symmetrically from the lower left and lower right toward the top corners. The cabinet front below is painted deep red and carries two big lime-green dragon silhouettes flanking a rectangular coin-door panel. The apron carries two cream paper cards — INSTRUCTIONS on the left and a score card on the right — plus white printed lane-change text.

Setting

  • Burning-sky backdrop with orange and yellow flame tongues licking up both upper corners
  • A blue night-sky or cloud bank across the upper right behind the top lanes
  • Green foliage or ground texture through the centre-left around the ladder truck
  • Dark maroon and black apron panels below the lower playfield
  • Deep red painted cabinet front with a rectangular coin-door plate

Symbols

  • Hoseline and coiled hose reel symbols
  • Hydrant shapes
  • Extending ladder rungs
  • Round star-burst insert surrounds
  • Small triangular ramp-plunger arrows
  • Scrolling rectangular led or plastic inserts on the cabinet front

Notable shapes

  • Tall pointed flame tongues in both upper corners; a triangular wireform ramp mouth on each side; two bright green flipper bats with white rubber at centre bottom; a large yellow triangular pop bumper surround near centre; the rectangular coin-door plate on the cabinet front with two red/amber scrolling inserts

Art motifs

  • Tongues of orange and yellow fire
  • Rainbow band
  • Speed lines and radiating action strokes
  • Checkered and hazard-striped edging
  • Heavy black ink outlines
  • Halftone dot shading

Themes

  • Firefighting
  • Fire and rescue
  • Emergency vehicles
  • Cartoon animals or dragons on cabinet
  • Flames
  • Rainbow

Text on it

  • Williams
  • INSTRUCTIONS
  • LANE CHANGE
  • RIGHT FLIPPER
  • ADVANCES LANES
  • SCORE
  • 1 PLAY - 1 QUARTER
  • 4 PLAYS - 1 DOLLAR
  • 3 BALLS PER GAME
  • COCKPIT
  • CREDITS
  • FIRE RESCUE
Pop bumpers
A cluster of three round pop bumper caps in the upper centre of the playfield, one highest and two lower down, with small coloured star surrounds
Drop targets
One bank of five small rectangular drop targets set in a row right of centre, and a separate vertical row of five small circular targets down the left side of the upper playfield
Ramps
Two wireform ramps rise from the lower left and lower right toward the upper corners, their side rails painted in rainbow-coloured stripes; a further habitrail-style wire lane runs along the upper right and a raised wire lane across the top left
Slingshots
Two standard triangular slingshots below the flippers, wrapped with rainbow-coloured rubber and set into red rubber-ringed posts
Upper playfield
Crowded and elevated, with three pop bumpers, a raised wire lane along the top edge, a rainbow arc sweeping the upper left lane and flame artwork filling both upper corners; a red plastic scoop or hole at top centre
Apron and lower playfield
Dark maroon apron panels with a chrome trim strip along the top edge; a white script manufacturer mark centred on the apron, a cream instructions card riveted at lower left, a cream score card riveted at lower right, and white printed service text lane change / right flipper / advances lanes on the right apron panel
Who and what
Kind Description
Other Drawn figure in a pale helmet and dark turnout coat with reflective banding, positioned mid-right of centre beside the ladder truck, leaning forward with arms out
Other Second smaller drawn firefighter at lower left of centre, in a yellow helmet, holding a hose line, next to the left slingshot area
Other Large yellow-and-red ladder truck painted across the centre of the playfield with an aerial ladder raised diagonally, dark wheels and a cab with windows
Other Red engine or pump truck at top centre with a visible hose reel coil and ladder rungs, partly covered by pop bumper caps
Other Large lime-green dragon silhouette painted on the left cabinet front panel, head raised, wing and tail spread against the red ground
Other Matching lime-green dragon silhouette on the right cabinet front panel, facing inwards toward the coin door
Full description

Photograph of a fire-and-rescue themed pinball playfield seen from above and slightly in front, so the whole glass-covered playfield plus the wooden side rails, the front apron and the cabinet front with coin door are in frame. The playfield art is a dense, brightly coloured cartoon of firefighting: a yellow-and-red ladder truck across the middle, a red appliance with a hose reel top centre, drawn firefighters in helmets and turnout gear, ladders, coiled hoses, hydrants, orange-and-yellow flame licks and a rainbow arc running along the upper left. Metal hardware is scattered over the art: white-and-green rubber-tipped flippers at centre bottom, two triangular wireform ramps rising left and right, a cluster of round pop bumpers up top centre, rows of small circular inserts down both side lanes and a bank of five rectangular drop targets right of centre. The dark maroon apron below carries a white script manufacturer mark, two cream paper cards (instructions left, score card right) and printed white service text reading LANE CHANGE / RIGHT FLIPPER / ADVANCES LANES.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

Scorpion backglass

Backglass

  • magenta-purple
  • green
  • red-orange
  • cream-white

Fingerprint: SCORPION in huge italic orange-red letters with black and white outline on star-speckled purple sky, two enormous lime-green scaly dragons with finned spines glowing red-rimmed eyes and long red forked tongues facing each other with jaws open, white speedboat slicing through blue-and-yellow choppy water with twin exhausts and black Scorpion 3 lettering, four red-outlined score windows stacked right

Distinctive

Two enormous lime-green dragons with finned spines and red-rimmed eyes snarling at each other, one on the left rearing up over a rocky outcrop and one on the right lunging left, with a white speedboat ploughing through water directly between them. The huge italic orange-red SCORPION logo with black and white outline slanting across a star-speckled purple sky. A four-player score column of red-outlined windows labelled 1ST to 4TH down the right edge, each with a red LED digit strip. Small 'Scorpion 3' script stencilled on the side of the white speedboat.

Setting

  • Star-speckled purple night sky
  • Yellow-green jagged rock crags on left and right edges
  • Choppy blue-and-yellow water across the lower third
  • Airbrushed mountain silhouettes

Symbols

  • Four red-outlined score windows with red led digit strips
  • Gold arrow badge
  • White star specks
  • Rock crags
  • Water spray and wake

Lettering

  • Very large italicised angular block capitals, orange-red fill with black keyline and white drop shadow, slanted right; secondary text in gold-outlined black caps and a red cursive script logo; instruction text in white and red caps on a red bar

Themes

  • Dragons
  • Fantasy
  • Speedboat
  • Water
  • Fire
  • Flying machines
  • Multi-player scoring

Title on it

  • Scorpion

Text on it

  • SCORPION
  • MULTI-BALL
  • HIGHEST SCORE
  • Williams
  • 1ST
  • 2ND
  • 3RD
  • 4TH
  • TIMER ON
  • ELECTRONICS INC
  • COPYRIGHT 1980
  • Scorpion 3
  • GAME OVER
  • MATCH
  • GAME
  • PLAYER
  • 2
  • 3
  • 4
  • Ball
  • 1
  • in play
Who and what
Kind Description
Creature Left dragon: huge lime-green scaly body, pale green finned spines along the back, glowing red-rimmed eye, jaws open showing white fangs and a long red forked tongue, one clawed foreleg raised, reared up on the left rock
Creature Right dragon: larger green scaly dragon facing left, finned spine ridges, red-rimmed eye, open jaw with white teeth and red tongue, red-tipped claws, coiled tail curving to the right edge
Vehicle White/cream speedboat in profile across the lower centre, twin exhausts at the stern throwing spray, black 'scorpion 3' lettering on the hull side, planing through blue and yellow water
Full description

A square backglass with a red-painted wooden frame and a printed playfield image under glass. Dominant colours are magenta-purple sky, bright green dragons, cream-white and red, and gold-yellow. Across the top a large italic block logo reads SCORPION in orange-red letters with black and white outline, slanted right, on the star-speckled purple sky; to its right a gold arrow badge reads MULTI-BALL over HIGHEST SCORE, and to its left a cursive script logo in red-and-yellow reads Williams inside a yellow oval. The centre is dominated by two enormous green scaly dragons with finned spines, red-rimmed eyes and long red tongues, facing each other, jaws open, framed by yellow-green rocky crags on both edges. Between and below them a white speedboat, seen in profile with twin exhausts, slices through blue-and-yellow choppy water; the hull carries black script text 'Scorpion 3'. White text 'TIMER ON' with a small arrow sits above the boat, and a small red plaque reads SCORPION / ELECTRONICS INC / COPYRIGHT 1980. Four red-outlined score windows stack down the right, each headed 1ST, 2ND, 3RD, 4TH in red, with red LED digit strips below, and a fifth readout at lower centre shows 01 51. A gold 'Ball 1 in play' in a green-bordered box is at lower right, and a red instruction bar along the bottom reads GAME OVER, MATCH, GAME 1 PLAYER 2 3 4. Style is airbrushed fantasy illustration with heavy black linework.