1972–1973 · Bally
Space Time / Time Zone
Known for Collect Tunnel lane, Center Collect Tunnel target and Center post. Outer space with spiral galaxy and alien landscape.
- Years
- 1972–1973
- Maker
- Bally
- Type
- Electro-mechanical
- Display
- Score reels
Known for
- Lane
Collect Tunnel lane
- Target
Center Collect Tunnel target
- post
Center post
2 games under this title
On the playfield
On the backglass
Who and what
- man Cartoon astronaut, adult male face with brown side-swept hair, orange-tanned skin, wide worried eyes and open mouth, green spacesuit with white collar and pink-magenta helmet ring, seated in a black chair gripping two control levers
- alien Yellow-bodied alien with bulbous head, small limbs, arms outstretched, floating upper left of the galaxy
- alien Yellow alien tumbling head-down left of the galaxy, legs up
- alien Yellow alien at upper right beside the title, angled diagonally
- alien Yellow alien at right edge mid-height, small, facing left
- alien Yellow alien at lower centre-left, upright with raised arm
Setting
- Outer space with spiral galaxy
- Alien landscape
Text on it
- SPACE TIME
- Bally
- 1 UP
- 2 UP
- 3 UP
- 4 UP
- 0 6 3 5 0
- BALL IN PLAY
- 1-TO-4 CAN PLAY
- 2
- 3
- 4
- 0 0 0 0 0
Made by
- Design
- Jim Patla
- Art
- Christian Marche
Reference
Linked terms
- Collect Tunnel lane also called Center top lane also called Tunnel skill shot
- Center Collect Tunnel target also called Collect Tunnel target also called center standup
- Down Post buttons also called rollover buttons
- Start Tunnel targets also called side standups
- Top saucers also called Start Tunnel saucers
- Gates also called upper gate also called lower gate
- Left kicker lane also called Collect Bonus
Playfield vision analysis
Written by a machine from the photos, so details may be off.
Playfield Time Zone
- yellow
- orange
- red
- blue
Fingerprint: Giant red-orange conical funnel at center with mouth ringed by concentric printed scoring circles. Four starburst pop bumpers marked 100 POINTS clustered above in diamond formation. Long arrowed ramp lanes radiating like sunburst across yellow and orange field. Funnel centerpiece, bright primaries throughout.
A giant red-and-yellow conical funnel dominates the centre, its mouth ringed by concentric printed scoring circles reading 1000, 2000, 3000 and 4000. Four starburst-topped pop bumpers cluster above it in a diamond, each reading 100 POINTS. Long arrowed ramp lanes radiate from the funnel like a sunburst across a saturated yellow and orange field, with TUNNEL printed under the funnel mouth. Small comic-strip working men in caps appear to be flung outward by the ramps.
Setting
- Abstract sunburst of arrowed ramp lanes
- Flat printed field with no scenic background
- Black lower-deck apron area
Symbols
- Playing-card suits on the lower card targets
- Red and blue starbursts
- Concentric scoring rings
- Droplet and arrow ramp shapes
- Mushroom-shaped lane guides
- Spinner and a wire-loop tunnel
Notable shapes
- Large central red-orange cone/funnel on a yellow ringed disc
- Broad triangular arrow ramp wedges fanning upward
- Two large diamond card target plates at lower left and lower right
- Crescent arch at the top of the field
Art motifs
- Sunburst arrows
- Starbursts
- Concentric circles
- Comic-strip figures
- Flat spot-colour printing
Themes
- Funnel
- Tunnel
- Ramp
- Carnival
- Comic-strip
Text on it
- 100
- POINTS
- WHEN LIT
- WHEN SCORED
- LITE EXTRA BALL WHEN LIT
- START TUNNEL
- COLLECT 4 TUNNEL
- COLLECT 3 TUNNEL
- COLLECT TUNNEL
- GATE OPEN WHEN LIT
- STOP TUNNEL
- SHOOT AGAIN WHEN LIT
- UP POST
- DOWN POST
- TUNNEL
- 500
- 1000
- 2000
- 3000
- 4000
- 1 OR 2 CAN PLAY
- Shoot each one and try for matches to repeat. Shoot coin for the second player
- Shoot ball in saucer to collect extra tunnel light up the highest score.
- Shoot ball into spinner then through tunnel for the highest score.
- Shoot ball into the pockets and open gates. Collect gate and tunnel letters by lining up same letter.
- Shoot ball into left to collect tunnel score and return ball to top of playfield.
- Matching slot number of score with number in name scores 1 player.
- FLIPPER BUTTON
- Bally
- MANUFACTURING CORP
- CHICAGO, ILLINOIS 60618
- FADING-MOTHERS-IN-GAMET BALLY
- 3 BALLS PER PLAYER
- 1 PLAY 10c Deposit 2 Nickels
- 3 PLAYS 25c
- Repair Requests Accepted
- 1973 Bally Time Zone
| Kind | Description |
|---|---|
| Man | Small flat comic-strip working man in a cap, arms raised, standing to the left of the central funnel |
| Man | Comic man in a cap and shirt leaning out of the upper-left lane area, drawn in bold black outline |
| Man | Comic man in a cap on the upper right beside the red 500 lane, one arm up |
| Creature | Small yellow sketch-like figure sprawled on its back to the right of the funnel, limbs splayed |
A flat, brightly coloured printed playfield photographed straight down from above under a metal-edged glass cover, with the cabinet apron and two chrome button caps visible along the bottom edge. The field is dominated by a huge yellow-and-orange fan of arrowed ramp lanes radiating up from a large central red-orange conical funnel mounted in a yellow ringed disc; the cone mouth is banded with concentric scoring circles printed 1000, 2000, 3000 and 4000 in rings running white, orange and dark blue, and the word TUNNEL is printed in an arc on the yellow apron below it. Four large round pop bumpers sit in a rough square above the funnel, each with a white cap printed with a red or blue starburst and the number 100 with POINTS beneath, ringed by WHEN LIT / WHEN SCORED text. Above them are three rollovers and a raised wire-loop tunnel flanked by mushroom-topped lane guides, with orange-red top corners. Scattered across the yellow and orange background are small flat cartoon men in caps and work clothes, some cheering with arms up, some tumbling, in a bold-outline comic style. Slingshots are white with pink rubber, the lower thirds are black, and FLIPPER BUTTON is lettered in red.
Backglass vision analysis
Written by a machine from the photos, so details may be off.
Backglass Space Time
- red
- orange
- blue
- yellow
Fingerprint: space time title in yellow block capitals with red inline stripes over massive red-orange spiral galaxy ringed with concentric dot bands; cartoon astronaut in green spacesuit and pink-magenta helmet ring gripping control levers with worried open mouth; yellow aliens tumbling around; cream-framed reel windows flanked by yellow-ringed player roundels; flat comic-book style
The enormous yellow-and-red striped SPACE TIME lettering stacked diagonally over a hypnotic multi-ringed spiral galaxy, with tiny yellow aliens tumbling all around it. Second most memorable: the green-suited cartoon astronaut with a pink helmet ring, mouth open in alarm, clutching control levers next to a floating radio set. Third: the two cream-framed five-window reel banks framed by yellow-ringed '1 UP' to '4 UP' roundels. Fourth: the domed space city cluster in the top-left corner.
Setting
- Outer space with spiral galaxy
- Alien landscape
Symbols
- Spiral galaxy with concentric dot rings
- Planets and moons
- Yellow ringed stars
- Dotted light-bulb arc rings
- Arrow
- Rectangular reel windows
Lettering
- Large yellow sans-serif block capitals with red inline stripes and heavy black drop shadow, title stacked in three lines; player numbers in small yellow-outlined type inside circular medallions; instruction text in white capitals on a dark band
Themes
- Space
- Aliens
- Astronaut
- Galaxy
- Space city
Title on it
- Space time
Text on it
- SPACE TIME
- Bally
- 1 UP
- 2 UP
- 3 UP
- 4 UP
- 0 6 3 5 0
- BALL IN PLAY
- 1-TO-4 CAN PLAY
- 2
- 3
- 4
- 0 0 0 0 0
| Kind | Description |
|---|---|
| Man | Cartoon astronaut, adult male face with brown side-swept hair, orange-tanned skin, wide worried eyes and open mouth, green spacesuit with white collar and pink-magenta helmet ring, seated in a black chair gripping two control levers |
| Alien | Yellow-bodied alien with bulbous head, small limbs, arms outstretched, floating upper left of the galaxy |
| Alien | Yellow alien tumbling head-down left of the galaxy, legs up |
| Alien | Yellow alien at upper right beside the title, angled diagonally |
| Alien | Yellow alien at right edge mid-height, small, facing left |
| Alien | Yellow alien at lower centre-left, upright with raised arm |
| Alien | Yellow alien at lower right beneath the title, facing the viewer |
| Vehicle | Grey and white rocket ship with fins at bottom right corner |
| Vehicle | White rocket on green hillside at top right corner |
| Other | Cluster of domed space buildings with antennae and towers at top left |
| Other | Floating vintage radio set with dial and mesh grille near the astronaut |
| Other | Grey control console with coloured buttons and levers behind the astronaut |
| Other | Yellow-topped pedestal cabinet at bottom centre |
A wide, landscape-format electro-mechanical backglass dominated by a huge red-and-orange spiral galaxy disc filling the centre, ringed with concentric coloured dot bands. On the right, in enormous yellow block capitals with red inline stripes and a black drop shadow, the stacked title SPACE TIME, with a small red script word above it. Left of centre a cartoon astronaut in a green spacesuit, white collar and pink-magenta helmet ring, with a worried open-mouthed expression, floats in a black chair gripping two control levers. Around him float a radio set with dials, a grey control console with coloured buttons, and a yellow-topped pedestal. Six yellow aliens with big heads and small bodies are scattered across the background, some tumbling. The corners hold a cluster of domed space buildings with antennae (top left), a green landscape with a white rocket (top right) and a grey rocket ship (bottom right). Two horizontal banks of five reel windows each, cream-framed, run across the upper and lower thirds, separated by round yellow-ringed player markers. Art style is flat comic-book cartoon with heavy black outlines and saturated primaries. Condition: light scuffing and age staining, a surface crack across the upper left quadrant.
Backglass Time Zone
- red
- blue
- yellow
- black
Fingerprint: TIME ZONE title in striped yellow block capitals, hypnotic red-and-blue radiating spiral covering whole backglass with title and fish-spiral time portal inside giving swirling vortex look, portal itself bullseye of dotted concentric rings with small clock face at centre encircled by school of tiny fish along spiral, grinning man in lurid green shirt in red chair at enormous tan control console
The whole back is covered by a hypnotic red-and-blue radiating spiral that the title and the fish-spiral time portal sit inside, giving a swirling vortex look. The portal itself is a bullseye of dotted concentric rings with a small clock face at its centre, encircled by a school of tiny fish drawn along the spiral. A grinning man in a lurid green shirt lounges sideways in a red chair at an enormous tan control console, one arm stretched out to the buttons. Two small jungle vignettes tucked into the top corners, one with a big coiled snake, are easy to miss. The title is in striped yellow block capitals, with a red cursive word tucked above it.
Setting
- Red and blue radiating spiral filling the whole field
- Futuristic domed city skyline in the top-left corner
- Jungle clearing with coiled snake in the top-right corner
- Stepped stone temple or ziggurat with an idol figure at lower right
- Stepped pyramid and palm at right edge
Symbols
- Concentric dotted rings forming a time portal
- Small white clock face at the centre of the rings
- Spiral school of small blue fish
- Yellow comet or meteor shapes scattered on the spiral arms
- Flying saucer silhouettes in the top banner
- Row of coloured indicator buttons on the console
- Stepped ziggurat temple
Lettering
- Large three-line yellow block capitals filled with thin horizontal black stripes, white and black outline, with a red cursive script word set above
Themes
- Time travel
- Science fiction
- Futuristic city
- Jungle
- Serpent
- Space
- Control room
Title on it
- Time zone
Text on it
- TIME ZONE
- 1 UP
- 2 UP
- 4
- 9
- 3
- 0
- 1
- OR
- 2
- CAN PLAY
- BALL IN PLAY
- GAME OVER
- Another
- BGR
- BESTO
- Restoration
- www.bgrestoration.com
| Kind | Description |
|---|---|
| Man | Young fair-skinned man with swept blond hair, clean shaven, wearing a lime-green shirt with a pale blue collar and a dark green shoulder panel, reclining in a red padded chair, looking up and to the right with a slightly open mouth, right hand extended to the control panel and left hand on a small handle |
| Other | Blue robot or monkey-like head with round yellow-and-red eyes and a red grinning mouth painted along the bottom edge beneath the console |
| Monster | Large coiled blue-and-yellow snake in the top-right jungle vignette, head raised among green fronds |
| Animal | Small blue bird with a yellow beak perched beside the snake in the top-right vignette |
| Other | Pale seated idol or mummy figure inside the dark doorway of the stepped blue temple at lower right |
| Vehicle | Blue delta-wing jet aircraft flying leftwards above the domed city in the top-left vignette |
Painted, brightly coloured backglass built around a huge red-and-blue radiating spiral. Centre-right carries a large three-line block title in yellow, each letter filled with thin horizontal black stripes and outlined in white, with a red script word above it. Centre is a concentric ringed time portal: nested red, blue and yellow dotted circles around a small white clock face, wrapped by a spiral of tiny blue fish. Left half is dominated by a fair-haired young man in a lime-green shirt and pale blue collar, reclining in a red padded chair at a tan-and-blue control desk packed with buttons, dials, coloured bars and a keyboard, one hand reaching to the console and the other holding a small control handle. A top banner splits into two vignettes: left, a futuristic city of red, blue and yellow domed towers with a delta-wing jet above it; right, a jungle clearing with a large coiled blue-and-yellow snake and a blue bird. A five-window mechanical score reel strip runs across the upper third, reading 4 9 3 3 0 on the left and 0 0 0 0 0 on the right, flanked by blue 1 UP and 2 UP discs.