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1982 · Bally

Spectrum

Known for Computer Code Array, Color banks, Clue saucers and Spectral Curve. Printed circuit board pattern on black, glowing orange orb or sunburst at centre and dark starfield-like black field.

Year
1982
Maker
Bally
Type
Solid state
Display
Alphanumeric
Players
4

Known for

  • lamp grid

    Computer Code Array

  • Target

    Color banks

  • saucers

    Clue saucers

  • Orbit

    Spectral Curve

  • saucers

    Corner saucers

On the playfield

  • black
  • gold
  • orange
  • green
Spectrum playfield
Spotted in this photo
  • 2 flippers
  • 1 target bank
  • 2 slingshots

Full vision analysis

Orbit 1

  • Spectral Curve

Holes 2

  • Clue saucers saucers
  • Corner saucers saucers

Target 1

  • Color banks

Lane 1

  • Star rollovers rollovers

Lights 2

  • Computer Code Array lamp grid
  • Spectral Lights inserts

Other 1

  • Center drain drain

On the backglass

  • black
  • orange
  • cream
  • blue
Spectrum backglass

Full vision analysis

Who and what

  • woman One very large disembodied female head painted front-on at centre, yellow-green skin, blue hair swept back from a high forehead, heavy dark arched eyebrows, wide open staring eyes, small closed pursed lips, no body
  • woman Left profile female head with feathered swept-back hair, warm orange skin, facing left, eye open and looking left, no body
  • woman Right profile female head, mirror image of the left one, feathered swept-back hair, orange skin, facing right, no body

Setting

  • Printed circuit board pattern on black
  • Glowing orange orb or sunburst at centre
  • Dark starfield-like black field

Text on it

  • SPECTRA
  • TM
  • 344,720
  • 08
  • GAME
  • OVER

How it plays

  1. Goals 3

    • Star
    • Super Star
    • Add-A-Ball

Made by

Design
Claude Fernandez
Art
Margaret Hudson

Reference

Linked terms
  • Computer Code Array also called Code grid
  • Color banks also called Drop target banks
  • Clue saucers also called Computer Clue
  • Star rollovers also called Bonus X rollovers also called Center star rollovers
  • Corner saucers also called Reservoir kickouts also called hidden lanes
Playfield vision analysis

Written by a machine from the photos, so details may be off.

Spectrum playfield

Playfield

  • black
  • gold
  • orange
  • green

Fingerprint: Bally Spectrum: stylized woman's head center with orange triangular hair spikes, bright green face, staring almond eyes. Huge wall of roughly twenty round orange and green drop targets filling two vertical columns up center. Mirrored habitrail ramps both sides with chrome post and white ball each end. Gold script Bally logo lower-left, circuit-grid background.

Distinctive

The single most memorable element is the huge stylised woman's head in the middle of the playfield — orange triangular hair spikes, bright green face, staring almond eyes — with the illuminated TO PLAY lettering running beneath her. Second is the sheer wall of roughly twenty round orange and green drop targets filling two vertical columns up the centre. Third, mirrored habitrail ramps on both sides with a chrome post and white ball at each end. Fourth, the gold script Bally logo in the lower-left quadrant paired with the four-line RIGHT FLIPPER / WEAK FLIPPER / BALL IN PLAY / WHEN FLASHING warning in the lower right. Fifth, two large white instruction cards labelled INSTRUCTIONS and SPECTRUM occupying the whole bottom apron.

Setting

  • Black field covered in fine gold and white circuit-trace and grid linework
  • Outer rail lane running the full length of both side edges
  • Upper arch packed with lit inserts and habitrail turns
  • Cabinet front with two chrome coin doors visible below the playfield

Symbols

  • Arrow
  • Star bursts
  • Circle-of-lights motifs
  • Numerals 1, 2, 3, 5
  • Insert target rings
  • Grid of fine circuit traces
  • Qr code on left apron card

Notable shapes

  • Narrow vertical columns of round drop targets
  • Tall narrow lane on the outer left edge
  • Twin chrome posts with white balls at mid-left and mid-right
  • Wide v of habitrail ramps converging at the upper arch
  • Chamfered rectangular chrome coin-door panel on the cabinet front

Art motifs

  • Circuit-board linework
  • Radiating sunburst rays
  • Concentric target rings
  • Chevron hazard stripes on lower apron

Themes

  • Space
  • Sci-fi
  • Electronic
  • Arcade

Title on it

  • Bally

Text on it

  • Bally
  • MANUFACTURE
  • MANUAL AMUSEMENT MFG. CO.
  • CHICAGO, ILL. U.S.A.
  • For Amusement Only
  • INSTRUCTIONS
  • SPECTRUM
  • 1 PLAY FOR EACH SCORE OF 100,000 POINTS
  • 1 PLAY FOR EACH SCORE OF 1,000,000 POINTS
  • 3 BALLS PER GAME
  • RIGHT FLIPPER
  • WEAK FLIPPER
  • BALL IN PLAY
  • WHEN FLASHING
  • TO PLAY
Pop bumpers
Several round pop-bumper caps in the upper arch area, with additional round cap-like units midway on both sides
Drop targets
One large central bank of approximately twenty round drop targets in two vertical columns, faces alternating orange and green
Ramps
Two mirrored wireform habitrail ramps running from the mid-playfield sides up to the upper arch, each terminating at a chrome post with a white ball; outer ball-guide rails also run down both side lanes
Slingshots
Two angular black-and-gold sling triangles flanking the lower apron, printed with vertical numeral markers
Upper playfield
Yes — raised arch section at the top with lit round inserts, clustered habitrail loops, small vertical score reels and yellow post targets
Apron and lower playfield
Two large white printed instruction cards fill the bottom third, instructions on the left and spectrum with extra-ball scoring text on the right; the apron between and below them is black with bold yellow hazard chevrons
Who and what
Kind Description
Woman One large stylised head and neck at centre-lower playfield, only face visible, fanned orange-red hair in sharp triangular rays, green face and neck, large almond-shaped staring eyes, small dark lips, symmetrical front-facing mask-like rendering
Full description

Full-length electro-mechanical pinball playfield photographed under glass, framed by chrome side rails and the black front of the cabinet. The colour scheme is black, gold, orange-red and white, over a sci-fi grid of fine gold and white circuit-like lines. At the centre lower-middle stands one large stylised woman's head: orange-red hair fanning out in triangular rays, green face and neck, large almond eyes, small dark lips. Above her head a small red printed word, and below her a wide gold-and-orange band of lettering reading TO PLAY, with a second smaller line above it. The mid-playfield is packed with roughly twenty round drop targets with orange and green faces arranged in two long vertical columns, flanked by two sloped habitrail ramps carrying white balls to the upper arch. On both left and right lower quadrants sit mirrored mechanical assemblies: angled rails, a red-and-white striped round bumper-like unit and a chrome post with a white ball. The left quadrant carries a gold script logo reading Bally, with MANUFACTURE above it and three lines of small print below, plus For Amusement Only in an outlined bar along the lower edge. The right quadrant carries RIGHT FLIPPER / WEAK FLIPPER / BALL IN PLAY / WHEN FLASHING in four stacked yellow capitals. Two white instruction cards fill the bottom third: INSTRUCTIONS on the left, SPECTRUM on the right with 1 PLAY FOR EACH SCORE OF 100,000 POINTS and 1 PLAY FOR EACH SCORE OF 1,000,000 POINTS and 3 BALLS PER GAME.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

Spectrum backglass

Backglass

  • black
  • orange
  • cream
  • blue

Fingerprint: Spectra: huge three-dimensional rainbow-gradient title in block capitals, enormous disembodied female face staring straight out framed above, mirrored below by two female heads in outward-facing profile flanking glowing orange orb, printed circuit board cream traces on black fanning upward symmetrically.

Distinctive

The centrepiece is a giant disembodied woman's face staring straight out, framed above by a huge rainbow-coloured title and mirrored below by two of the same woman's head in outward-facing profile, one on each side of a glowing orange orb. The whole lower two-thirds is a printed circuit board in cream on black, its traces fanning upward in a symmetrical tree from the bottom centre. A stepped pyramid of bright coloured bars lines the bottom edge like a bar chart. Pale cream circuit traces form star-bursts of straight radiating lines all over the black background. Orange seven-segment score windows are cut into dark rectangular panels either side of the title.

Setting

  • Printed circuit board pattern on black
  • Glowing orange orb or sunburst at centre
  • Dark starfield-like black field

Symbols

  • Printed circuit traces
  • Solder pads
  • Microchip and resistor symbols on stalks
  • Glowing orb
  • Star-shaped junction bursts
  • Four-digit seven-segment numeric displays
  • Stack of coloured rectangular bars

Lettering

  • Very large chunky extruded block capitals with a blue-to-green-to-yellow-to-orange-red horizontal gradient and a dark outline, arcing slightly across the top; small white sans-serif capitals for game over

Themes

  • Electronics
  • Circuit board
  • Silicon chips
  • Sci-fi
  • Abstract logo art

Title on it

  • Spectra

Text on it

  • SPECTRA
  • TM
  • 344,720
  • 08
  • GAME
  • OVER
Who and what
Kind Description
Woman One very large disembodied female head painted front-on at centre, yellow-green skin, blue hair swept back from a high forehead, heavy dark arched eyebrows, wide open staring eyes, small closed pursed lips, no body
Woman Left profile female head with feathered swept-back hair, warm orange skin, facing left, eye open and looking left, no body
Woman Right profile female head, mirror image of the left one, feathered swept-back hair, orange skin, facing right, no body
Full description

A dark, near-black backglass dominated by a huge three-dimensional rainbow-gradient title in block capitals, shading from blue at the left through green and yellow to orange-red at the right, across the top. Immediately below its centre is one enormous disembodied female face painted front-on: yellow-green skin, blue hair swept back, dark arched brows, wide staring eyes, small pursed lips. Beneath it sit two more female heads in left and right profile, facing outwards, with feathered swept-back hair and orange-tinted skin, flanking a glowing orange-yellow orb containing a symmetrical cluster of white microchip symbols on stalks. The lower two-thirds is a pale cream printed circuit board on black: right-angled traces with round solder pads, star-shaped junction bursts and radiating sparkles, fanning up from a bundle of traces at the bottom centre. Two dark rectangular windows with orange seven-segment readouts sit either side of the title. A stepped pyramid of chunky blue, yellow, green, red and white bars runs along the bottom edge. Glass reflections overlay the art.