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1981 · Stern Electronics

Viper

Known for Center turret, Lock lane, Drop target banks and 3-ball multiball. Grey stone block wall, cold blue strip lighting along top, bare hanging bulb and dark cave-like tunnel mouths at bottom corners.

Year
1981
Maker
Stern Electronics
Type
Solid state
Display
Alphanumeric
Players
4

Known for

  • Toy

    Center turret

  • Lane

    Lock lane

  • Drop target

    Drop target banks

  • Multiball

    3-ball multiball

On the playfield

  • gold
  • black
  • red
  • blue
Viper playfield
Spotted in this photo
  • 2 flippers
  • 2 pop bumpers
  • 1 spinner
  • 2 slingshots

Full vision analysis

Toy 1

  • Center turret

Drop target 1

  • Drop target banks

Target 1

  • Turret standup targets

Lanes 2

  • Lock lane
  • 1-2-3 lanes

Control 1

  • Red cabinet buttons button

Lights 1

  • Red arrows insert

On the backglass

Who and what

  • creature One enormous rearing cobra, red-and-cream scaly body, hooded head with red and black zigzag markings, jaws wide open showing long fangs and pink tongue, rising vertically through the centre of the glass
  • woman One young adult woman, pale skin, long dark hair, bare breasts, dark green-black strap bodysuit with ribbed armour over one shoulder and thigh, black lace-up boots, seated astride the snake's coil, leaning back against the body

Setting

  • Grey stone block wall
  • Cold blue strip lighting along top
  • Bare hanging bulb
  • Dark cave-like tunnel mouths at bottom corners

Text on it

  • VIPER
  • HIGH SCORE
  • GAME OVER
  • MATCH
  • BALL IN PLAY
  • 1
  • 2
  • 3
  • 4
  • 739930
  • 98
  • 10

How it plays

  1. Multiballs 1

    • 3-ball multiball 3-ball

Made by

Design & Mechanics
Joe Joos Jr.
Art
Keith Parkinson

Reference

Linked terms
  • Center turret also called Turret
  • Lock lane also called Lock
Playfield vision analysis

Written by a machine from the photos, so details may be off.

Viper playfield

Playfield

  • gold
  • black
  • red
  • blue

Fingerprint: Large gold isoceles triangular jackpot-multiplier field filling lower playfield, two blue bumpers inside reading 3 JACKPOT and 1 JACKPOT. Encircling oval ring of multiplier inserts 1X through 80X, painted dark-suited man arms wide reaching upward. Two tall domed glossy blue pop-bumper caps left of center. Gold and blue, cream-orange geometric upper section.

Distinctive

A large gold triangular jackpot-multiplier field filling the lower playfield, printed with two round blue JUMPER bumper caps (3 JACKPOT, 1 JACKPOT) encircled by an oval ring of multiplier inserts reading 1X through 80X. Directly above it, a painted dark-suited man with arms flung wide reaches across the cream-and-orange geometric upper playfield. Two tall domed glossy blue pop-bumper caps stand side by side left of centre beside a raised circular spinner disc ringed with red lettering. The red SHOOT AGAIN lettering and single amber lamp sit in the gap between the two flippers.

Setting

  • Cream and pale mint geometric grid of pipes and machinery across the upper playfield
  • Gold/yellow printed triangular field across the lower playfield
  • Silver chrome wireform ramps and ball guides
  • Wood-grain cabinet sides
  • Black background surrounding the cabinet in the photograph

Symbols

  • Red plastic posts with white caps
  • Chrome wireform ramps
  • Blue domed pop bumper caps
  • Round spinner disc
  • Oval multiplier inserts
  • Yellow-bordered slingshots
  • Black rubber flippers
  • Red and white striped flipper aprons
  • Round amber lamp
  • Drop targets with printed numerals
  • Coin door with two lit coin slots
  • Chrome cabinet leg with white leg protector

Notable shapes

  • A large isoceles gold triangle occupying the lower centre of the playfield; two round blue bumper caps set into its top corners; a chevron-shaped grey for amusement only arrow panel; arrow-shaped white surrounds around both instruction cards; a long chrome wire ramp hugging the right rail

Art motifs

  • Airbrushed metallic shading
  • Geometric pipe-and-panel collage background
  • Printed score tables
  • Instruction card panels with arrow surrounds

Themes

  • Space
  • Rockets
  • Jet fighter
  • Score multipliers
  • Electromechanical

Title on it

  • Shoot again

Text on it

  • SHOOT AGAIN
  • JUMPER
  • 3 JACKPOT
  • 1 JACKPOT
  • 1X
  • 20X
  • 30X
  • 40X
  • 25X
  • 50X
  • 70X
  • 500
  • 1,000
  • 1,500
  • 2,000
  • 1000
  • 2000
  • 5000
  • ANY SPIN SCORES SPECIAL WHEN FLASHING
  • JACKPOT MULTIPLIER
  • ALL VALUES ON PLAYFIELD AS SCORE MULTIPLIES EACH SHOT
  • BONUS
  • PLAYER 1
  • PLAYER 2
  • FLIPPER
  • RED BUTTON VIPER REVERNS
  • RED BUTTON VIPER STRIKE
  • VIPER
  • 3 BALLS PER GAME
  • 1 PLAY - QUARTER
  • 100,000 SCORE
  • 1 REPLAY
  • EXTRA BALL LITES SHOOT AGAIN
  • SPECIAL SCORE 1 REPLAY
  • 7 BONUS WHEN ENDING 2nd TOP BALL
  • 1 BONUS WHEN ENDING 3rd TOP BALL
  • 2 BONUS WHEN ENDING 4th TOP BALL
  • FOR AMUSEMENT ONLY
  • STERN ELECTRONICS, INC.
  • INSERT CARD
  • 5
  • QUARTER
Spinners
One raised circular spinner disc in the upper centre, ringed with red insert lettering
Drop targets
Banks of printed drop targets in the upper centre and right carrying numerals such as 1000, 2000 and 5000
Ramps
A single chrome wireform ramp runs up the right-hand side from the lower right toward the upper playfield, with a second shorter wire guide crossing the upper centre
Slingshots
Two triangular slingshots with yellow rubber and printed cream artwork, one on each side of the lower playfield
Upper playfield
Dense maze of red posts, chrome guides and two domed blue bumpers over a cream, mint and orange geometric background, with a large printed 5 at the left edge
Apron and lower playfield
Two cream instruction cards sit in the lower apron: the left headed viper with a bonus-multiplier table, the right headed 3 balls per game and 1 play - quarter with replay and bonus notes. between them a grey arrow panel reads for amusement only above a white lightning-bolt emblem and stern electronics, inc. blue flipper arrows and the two red button captions flank the cards, and a small insert card sticker is at the far left.
Who and what
Kind Description
Man Painted adult male in a dark navy/black uniform or jumpsuit, positioned horizontally just above the gold triangular field with both arms stretched outwards and head turned to one side, as if reaching or flying; no facial detail is resolvable
Vehicle Stylised rocket or spacecraft nose artwork printed across the upper-left upper playfield in cream and red
Full description

A full-length electro-mechanical playfield photographed in a wood-grain cabinet with chrome legs. The lower two-thirds is dominated by a large gold/yellow triangular field printed with black jackpot-multiplier text and two round blue-and-white JUMPER bumper caps reading 3 JACKPOT and 1 JACKPOT, ringed by oval inserts marked 1X, 20X, 30X, 40X, 25X, 50X and 70X. Two black rubber flippers with red-and-white striped aprons sit at the base, flanked by yellow-bordered slingshots. The upper third is a dense maze of red plastic posts, chrome wireform ramps and ball guides on a cream, mint-green and orange geometric background, with two tall domed blue pop-bumper caps left of centre and a raised circular spinner platform with red insert lettering in the middle. A dark-clad male figure with outstretched arms is painted just above the gold triangle. Along the bottom apron, blue arrows label FLIPPER, RED BUTTON VIPER REVERNS and RED BUTTON VIPER STRIKE, with two cream instruction cards, a FOR AMUSEMENT ONLY panel and a STERN ELECTRONICS, INC. lightning-bolt logo. Red SHOOT AGAIN text and an amber round lamp sit between the flippers.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

Viper backglass

Backglass

  • grey
  • teal
  • gold
  • red

Fingerprint: viper: colossal rearing cobra with red-black zigzag patterned hood and gaping fanged mouth, bare-breasted dark-haired woman entangled in teal-grey-cream coils astride snake's body, cold blue-white strip lighting, cracked grey stone blocks wall behind, VIPER title with V formed by snake head, dark armour costume on woman

Distinctive

A giant rearing cobra with a red-and-black zigzag patterned hood and gaping fanged mouth, filling the whole backglass. A half-nude woman is entangled in its coils, sitting astride the snake's body. The word VIPER is drawn with a snake's head forming the letter V. Two lit stone tunnels with rope-and-red-ribbon coils at the bottom act as ball-return arches.

Setting

  • Grey stone block wall
  • Cold blue strip lighting along top
  • Bare hanging bulb
  • Dark cave-like tunnel mouths at bottom corners

Symbols

  • Snake head forming a letter v
  • Zigzag red ribbon along the coils
  • Rope-banded coil arches
  • Hanging bulb

Lettering

  • Gold-to-green gradient angular block capitals with heavy black outline and a snake-head initial

Themes

  • Snake
  • Jungle temple ruin
  • Adventure
  • Serpent
  • Pinch ball

Title on it

  • Viper

Text on it

  • VIPER
  • HIGH SCORE
  • GAME OVER
  • MATCH
  • BALL IN PLAY
  • 1
  • 2
  • 3
  • 4
  • 739930
  • 98
  • 10
Who and what
Kind Description
Creature One enormous rearing cobra, red-and-cream scaly body, hooded head with red and black zigzag markings, jaws wide open showing long fangs and pink tongue, rising vertically through the centre of the glass
Woman One young adult woman, pale skin, long dark hair, bare breasts, dark green-black strap bodysuit with ribbed armour over one shoulder and thigh, black lace-up boots, seated astride the snake's coil, leaning back against the body
Full description

A rectangular painted backglass framed in beige-gold trim, dominated by a colossal rearing cobra whose hooded head and open, fanged mouth thrust up into the top centre of the glass. The snake's body is scaly, banded in teal, grey-green and pale cream, and coils in three or four huge loops across the lower half of the art, its tail curling up the left edge. A bare-breasted woman with long dark hair is draped over the snake's midsection, sitting astride a coil; her skin is pale peach with heavy airbrushed shading, and she wears a dark green-black body suit of straps and ribbed armour over one shoulder and thigh, with black lace-up boots. Behind them is a grey-brown masonry wall of large cracked stone blocks lit by cold blue-white strip lights along the top edge; a bare bulb glows behind the snake's head. Four rectangular score windows with red-orange seven-segment digits sit symmetrically left and right (two up, two down), each flanked by an outlined numeral 1, 2, 3 or 4. Small parchment-style instruction plaques read HIGH SCORE at upper left and GAME OVER at upper right. Lower right has MATCH / BALL IN PLAY above two small displays showing 98 and 10. The title VIPER appears at left in gold-green gradient block capitals, its V drawn as a snake head, with a yellow dot-matrix subtitle below.