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WHO dunnit backglass

Also known as W?D

1995 · Bally

WHO dunnit

Known for Elevator, Telephone, Lock Entry and Roulette. Arched window or clock face with numerals, dark panelled interior walls and red carpeted floor.

Year
1995
Maker
Bally
Type
Solid state
Display
Dot matrix
Players
4

Known for

  • Toy

    Elevator

  • Hole

    Telephone

  • Hole

    Lock Entry

  • Lane

    Roulette

  • Multiball

    Basement Multiball

  • Multiball

    Roof Multiball

  • Mode

    Penthouse Party

On the playfield

  • purple
  • blue
  • black
  • red
WHO dunnit playfield
Spotted in this photo
  • 2 flippers
  • 3 pop bumpers
  • 2 ramps
  • 1 spinner
  • 2 target banks
  • 2 slingshots

Full vision analysis

Toy 1

  • Elevator

Holes 3

  • Telephone
  • Lock Entry
  • Sewer scoop

Targets 5

  • Taxi targets
  • Mystery target
  • Penthouse Key target
  • Red and Black posts
  • Retractable 3-bank

Lane 1

  • Roulette

Lights 1

  • Train Combo light insert

On the backglass

  • dark blue
  • red
  • orange
  • black
WHO dunnit backglass

Full vision analysis

Who and what

  • man Foreground left, large half-figure detective, brown fedora, red trench coat over white shirt and dark tie, holding black corded telephone receiver and a folded paper, other hand shading his eyes, serious expression
  • man Young man with round glasses, pale pink short-sleeve t-shirt, blue jeans, arms folded, short brown hair
  • man Slicked-back dark hair, dark suit and tie, turned in profile with one hand raised in a gesture, mouth open
  • woman Red-haired, sleeveless long scarlet dress, standing between the two men, smiling, one arm raised
  • man Older grey-haired man in black tuxedo jacket, white shirt and black bow tie, smiling
  • woman Blonde, pale pink blouse and dark skirt, black heels, holding a small handbag and a long thin object

Setting

  • Arched window or clock face with numerals
  • Dark panelled interior walls
  • Red carpeted floor

Text on it

  • Bally
  • WHO
  • dunnit
  • A MURDER MYSTERY
  • M
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • TM

How it plays

  1. The plunge 1

    • Super skill shot
  2. Modes 4

    • Penthouse Party
    • Taxi Chase
    • Chase the Killer
    • Tournament Mode
  3. Multiballs 4

    • Basement Multiball
    • Roof Multiball
    • Midnight Madness
    • Elevator Madness
  4. Goals 14

    • Clue
    • Whodunnit
    • Interrogate Suspect
    • Evidence
    • Train Combos
    • Equipment
    • Revolver
    • Magnifying Glass
    • Flashlight
    • Map
    • Penthouse Key
    • Spin
    • Main Floor
    • Roof

Made by

Design & Software
Dwight Sullivan
Design
Barry Oursler
Art
Linda Deal (aka Doane)
Art
Paul Barker
Mechanics
Zofia Bil
Sound & Music
Paul Heitsch
Display animation
Adam Rhine
Display animation
Brian Morris

Reference

Linked terms
  • Telephone also called Phone
  • Taxi targets also called Taxi bank
  • Lock Entry also called super skill shot lane
  • Sewer also called right scoop
  • Basement Multiball also called Basement Jackpot
  • Penthouse Party also called Penthouse
  • Chase the Killer also called Catch the Killer
  • Whodunnit also called Who Dunnit
  • Train Combos also called Loop Champion
  • Magnifying Glass also called Magnifying Glasses
Playfield vision analysis

Written by a machine from the photos, so details may be off.

WHO dunnit playfield

Playfield

  • purple
  • blue
  • black
  • red

Fingerprint: Who Dunnit, giant magnifying glass lying across lower right framing printed hand and hat, five royal playing cards showing suspect faces, deep arched police-station gateway with vault door and chrome dials, red AUTO FIRE oval between two red flippers, dark blue purple lighting scheme with black and orange accents

Distinctive

A giant magnifying glass lying across the lower right of the playfield, its lens framing a printed hand holding a hat, is the single most memorable element. Second is the whodunnit card motif: a row of five royal playing cards (King, Queen, Jack, Ten, Ace) showing human faces as suspects, and small WHO DONE IT clue cards printed throughout the mid-field. Third, the deep arched police-station gateway with the vault door and two chrome dial combinations directly beneath it. Fourth, a red AUTO FIRE oval sitting between two red flippers directly above the WHO dunnit apron logo.

Setting

  • Victorian city skyline of gas-lit terraces and a clock tower
  • Brick arched police station gateway with a steel vault door
  • Gaslamp and street lamp posts
  • Whodunnit detective card motif across the mid-field

Symbols

  • Playing cards
  • Magnifying glass
  • Vault door with combination dials
  • Brick arch gateway
  • Gas street lamps
  • Arrow instruction signs
  • Clue cards
  • Question-mark handout card at the right apron

Notable shapes

  • Huge magnifying glass with chrome rim and black handle over the lower right
  • Arched brick vault gateway at the top centre
  • Triangular arrow instruction inserts on both lower sides
  • Row of five royal playing cards across the lower centre
  • Cutout under the magnifier lens showing the pointing hand

Art motifs

  • Card-suit suspects
  • Detective clue cards
  • Gaslit victorian skyline
  • Fil noir lamp lighting

Themes

  • Murder mystery
  • Detective
  • Victorian london
  • Playing cards
  • Clue and suspects
  • Police station

Title on it

  • Who dunnit

Text on it

  • WHO dunnit
  • A MURDER MYSTERY
  • USE TO ANSWER DISPLAY QUESTIONS
  • HOLD FOR STATUS REPORT
  • USE TO CHANGE LANES
  • AUTO FIRE
  • FLASHING
  • SUSPECT
  • LIT
  • VICTIM
  • EQUIPMENT
  • LOUPE
  • SECRET
  • CLUE
  • BAR
  • SAFE
  • WHO DONE IT
  • PALACE
  • THE POLICE STATION
  • Williams Electronic Gaming, Inc.
  • Design: Dougalex & Barry Outerbridge
  • Art & Sound: Warren Davis
  • TRADITIONAL
  • IN THE CLOCK
  • SOLVED
Pop bumpers
Three mushroom-style pop bumper caps across the upper mid-playfield below the arch
Spinners
One round spinner visible near the upper left of the vault area
Drop targets
Two banks of amber/yellow card-shaped drop targets in the mid-field
Ramps
Two clear plastic ramps, one left and one right, descending from the upper arches into the mid-playfield
Slingshots
Two triangular printed slingshots flanking the lower playfield
Upper playfield
Arched brick police station gateway with steel vault door and two dials, pop bumpers below, city skyline at the very top, a large round clock or dial feature at the top right
Apron and lower playfield
Stainless steel apron below the playfield with a large who dunnit logo in red and blue script and a fingerprint graphic; two red flippers, two slingshots, red auto fire oval, and a white instruction card printed on the playfield above the apron
Who and what
Kind Description
Other Five printed human male faces on a row of playing-card 'suspects': a crowned king, a queen, a jester-like jack, a clean-shaven man and an older man, each in victorian dress
Other Printed pointing hand with an index finger, framed by the magnifying glass lens
Vehicle Printed black top hat held beneath the pointing hand inside the magnifier lens
Full description

Full-length electro-mechanical murder-mystery playfield, photographed lit under blue-purple LED lighting, with black cabinet sides and the stainless apron visible below. The art is a Victorian-London whodunnit: a black industrial city skyline of gas-lit terraces and a clock tower runs across the top, with an arched brick gateway labelled as a police station entrance in the upper middle. Below it sits a large blue safe/vault door with two chrome round dials and a riveted frame, flanked by printed playing cards reading WHO DONE IT. Two clear plastic ramps curve down from the upper left and right into the centre. A large magnifying glass with a chrome rim and green-tinted lens, black handle and a printed pointing hand lies over the lower-right playfield. A row of five portrait playing cards (King through Ace, faces and pips) spans the lower centre, labelled FLASHING SUSPECT / LIT VICTIM, above a red AUTO FIRE oval flanked by two red flippers. Left and right aprons carry arrow-shaped instruction inserts. Orange, yellow and blue card-shaped drop targets form two banks in the mid-field, with a white safe and a blue BAR tile below. Dominant colours: purple-blue, black, red, amber.

Backglass vision analysis

Written by a machine from the photos, so details may be off.

WHO dunnit backglass

Backglass

  • dark blue
  • red
  • orange
  • black

Fingerprint: Large detective foreground in brown fedora and red trench coat holding telephone receiver, hand shading eyes. Young man in glasses and pink t-shirt, slicked dark-haired man in suit, red-haired woman in scarlet dress, tuxedoed grey-haired man. "WHO dunnit" title with "WHO" in red gradient block and "dunnit" in flowing cursive. White chalk body outline on red carpet.

Distinctive

A white chalk outline of a sprawled human body painted on the red carpet at the murder-scene floor. Second, the enormous title where the word WHO is heavy red gradient block capitals and dunnit is flowing cursive script, with a large fingerprint-like dark swirl behind the script. Third, the oversized foreground detective in a fedora holding a telephone receiver to his face, one hand raised over his brow. Fourth, the arched numeral wheel 1-8 with an M and a pointer above the title. Fifth, the old one-armed slot machine with three white reels on the right edge.

Setting

  • Arched window or clock face with numerals
  • Dark panelled interior walls
  • Red carpeted floor

Symbols

  • Chalk body outline
  • Telephone receiver
  • Handbag
  • Arched numeral wheel
  • Three-reel gambling machine
  • Fingerprint-like swirl

Lettering

  • Mixed: who in heavy red-to-orange gradient block capitals with thick black drop shadow; dunnit in large red cursive italic script; a murder mystery in flat red sans-serif capitals

Themes

  • Detective
  • Murder mystery
  • Crime
  • Noir
  • Casino
  • Slot machine
  • Chalk outline

Title on it

  • Who dunnit

Text on it

  • Bally
  • WHO
  • dunnit
  • A MURDER MYSTERY
  • M
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • TM
Who and what
Kind Description
Man Foreground left, large half-figure detective, brown fedora, red trench coat over white shirt and dark tie, holding black corded telephone receiver and a folded paper, other hand shading his eyes, serious expression
Man Young man with round glasses, pale pink short-sleeve t-shirt, blue jeans, arms folded, short brown hair
Man Slicked-back dark hair, dark suit and tie, turned in profile with one hand raised in a gesture, mouth open
Woman Red-haired, sleeveless long scarlet dress, standing between the two men, smiling, one arm raised
Man Older grey-haired man in black tuxedo jacket, white shirt and black bow tie, smiling
Woman Blonde, pale pink blouse and dark skirt, black heels, holding a small handbag and a long thin object
Other White chalk outline of a sprawled human body drawn flat on the red carpet, not a living figure
Full description

A painted crime-mystery backglass in a deep blue and red palette, lit like a smoky detective film noir. At upper left a red script wordmark sits in the corner; across the top runs a huge title, block capitals WHO followed by cursive dunnit, in red-to-orange gradient with heavy black shadow, over the subtitle A MURDER MYSTERY in red capitals. Behind the title an arched window or clock face shows numerals 1 to 8 and an M, with a hand pointer. Six figures stand on a red carpet in a line: at far left foreground a large detective in a brown fedora and red trench coat, white shirt and dark tie, holding a black corded telephone receiver and a folded paper, one hand shading his eyes; then a young man in glasses, pale pink T-shirt and blue jeans with arms folded; a slick-haired man in a dark suit and tie gesturing with a raised hand; a red-haired woman in a sleeveless scarlet dress; an older grey-haired man in a black tuxedo and bow tie; and a blonde woman in a pale pink blouse and dark skirt holding a handbag. At right stands a wooden-flavoured gambling machine with three reels, a metal chute and a lower panel of pale windows.